Mod Manager for Kingdom Come: Deliverance 2.
DESCRIPTIONIMAGESREQUIREMENTSDOWNLOADVERSION HISTORY
Mod Manager Features:
- Automatic Mod Detection: Scans and lists all installed mods instantly.
- Easy Installation: Easily add new mods without manual file handling.
- Version Tracking: Keeps track of mod updates and ensures compatibility.
- Mod Organization: Adjust load order for optimal performance and stability.
- Enable/Disable Mods: Toggle mods on or off without deleting them.
- User-Friendly Interface: Simplifies modding for both beginners and advanced players.
- Saved Window Position & Size: Remembers your layout (minor issues remain).
- Better Mod Management:
- Install mods without a mod.manifestfile.
- Smarter naming for mods missing manifests.
- Sorting options (name & load order).
- MOD arrangement color interleaving.
 
- Install mods without a 
- Tools & Shortcuts:
- Explore button – Open mod folder directly.
- DevMode launch option – Available in settings.
- Folder selection support – Works with file drop.
- Multiple archive selection – Via “Add Mod” button.
 
- Automatic Mods Folder Backup: Saves a backup in the game’s root directory (can be disabled).
- Supports non-English characters.
Coming soon features:
- Auto-update mods
- Mod merging
How to Use:
- Unzip anywhere and start KCD2 mod manager.exe.
- Drag and drop (or use ‘Add Mod‘ button) the mod archive (.zip, .rar or .7z). The mod will be automatically extracted and copied into Mods folder.
- Start playing KCD 2 with mods installed!
Author: coolzumjax
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v.1.8 – 2.2:
- Fixed an issue preventing game path changes.
- Added a new settings menu for better customization.
- Dark mode is now fully compatible with all windows.
- Introduced an installer for easier setup.
- Began work on reducing false positive detections by Windows Defender.
- Integrated Nexus Mods API support for direct mod updates (Premium users only).
- Added the ability to endorse mods directly from the manager.
- Introduced a new login option to access API features.
- Added an option to disable update checks for mods.
- New setting to disable mod_order.txtcreation while preserving mod order.
- Fixed an issue where underscores were removed from mod IDs and folder names.
- Implemented update detection for installed mods.
- Divided settings into Regular and Backup categories for better organization.
- Now creates multiple backups with timestamps instead of overwriting.
- Introduced a backup limit, adjustable in the settings.
- Added the ability to rename mods from the context menu.
- Mods can now have notes, which are saved in a JSON file.
- If a mod has a Nexus Mods page, it can be opened directly from the manager.
- Added an option to manually change a mod’s number.
- Fixed an issue where mod notes wouldn’t save properly.
- Introduced update notifications (enabled by default, can be disabled).
- Added a search bar for easier mod navigation.
v.1.7:
- Automatic Mods Folder Backup. The backup is saved in the game’s root directory. Can be turned of in “Settings” (default is on)
- Fixed Critical Bug with Non-English Characters where the Mods folder could be accidentally deleted if the name tag contained special characters, non-English characters (e.g., Chinese, Japanese, Korean), or symbols.
- Smarter Naming for Mods Without Manifest
v.1.2 – 1.6:
- Fixed a bug that prevented some mods from loading with the new version.
- The status label has been moved to the bottom right corner for improved visibility.
- Window Position & Size Saved (still some minor issues with this feature)
- Added an explore button that allows you to open the Mod folder directly from the KCD2 Mod Manager
- You can now install mods that do not have a mod.manifest file (folder/archive must contain .pak files with a folder structure with data or/and localisation)
- Minor fixes related to mod_order.txt
- Fixed a bug where the mod order would ignore disabled mods on startup
- DevMode Launch Option (available in the settings)
- MOD Arrangement Color Interleaving
- Folder Selection Support (only works with file drop for now)
- Multiple Archive Selection (via “Add Mod” button)
- Sorting Options (name and load order)
- Dark Mode
- Removed the game path field from the window
v.1.1: Small update
v.1.0: Initial release
 
					