A highly experimental combat mod for KCD2.
DESCRIPTIONIMAGESREQUIREMENTSDOWNLOADVERSION HISTORY
- Experimental Blocking Mechanics: Requires matching directions to perfect blocks, making ripostes practical and impactful.
- Combat Flow Optimization: Eliminates repetitive perfect block cycles that wear down weapons and prolong fights.
- Enhanced Offensive Moves: Feints, charged attacks, and other maneuvers are significantly empowered.
- Adaptive Enemy AI: Enemies now switch direction and feint more frequently, increasing combat challenge.
- Dynamic 1vX Encounters: Allows for faster kills, but makes blocking multiple attacks more demanding.
- The mod is experimental with many parameter changes that may still need fine-tuning.
How it works:
Since blunt weapons and polearms only have 3 attack zones, there are only 3 areas that you have to direction match (left, top and bottom, right). See ‘Images’ tab for details.
Designed to work with the Weapon Balance Overhaul mod.
Mod author: machinegod

None.
v.1.0: Initial release
Having trouble installing the Combat Gameplay Overhaul Mod? Check out the following guide:





